struct _VI_DEADLOCK_THREAD// Size=0x20
{
    struct _KTHREAD * Thread;// Offset=0x0 Size=0x4
    struct _VI_DEADLOCK_NODE * CurrentSpinNode;// Offset=0x4 Size=0x4
    struct _VI_DEADLOCK_NODE * CurrentOtherNode;// Offset=0x8 Size=0x4
    struct _LIST_ENTRY ListEntry;// Offset=0xc Size=0x8
    struct _LIST_ENTRY FreeListEntry;// Offset=0xc Size=0x8
    unsigned long NodeCount;// Offset=0x14 Size=0x4
    unsigned long PagingCount;// Offset=0x18 Size=0x4
    unsigned char ThreadUsesEresources;// Offset=0x1c Size=0x1
};